AI Insights · Timothy · July 2021
Top 5 Disney Games on Android in Finland, Q2 2021
Discover the performance trends of the top 5 Disney games on the Android platform in Finland during the second quarter of 2021, including downloads, revenue, and active users.
In the second quarter of 2021, the top Disney games on the Android platform in Finland showed varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, offers insights into the weekly activity and financial success of these popular apps.
Star Wars™: Galaxy of Heroes saw its weekly revenue peak at approximately $4.7K in early May, with a consistent performance throughout the quarter, ending around $4K. Weekly downloads, however, experienced a downward trend, starting from 187 in late March and dropping to 63 by the end of June. The number of active users showed some fluctuations, starting from 6.1K in late March, dipping mid-quarter, and recovering to 6K by the end of June.
MARVEL Strike Force: Squad RPG exhibited a steady revenue trend, reaching about $3.7K in the final week of June. Downloads for the game declined from 208 in late March to 43 by the end of June. Active users also saw a gradual decrease from 621 in late March to 445 by the end of June.
Marvel Contest of Champions experienced significant fluctuations in weekly revenue, peaking at approximately $4.1K in the last week of June. Downloads varied throughout the quarter, with a peak of 108 in late May and a low of 47 at the end of June. Active users remained relatively stable, starting from 490 in late March and ending at 450 in late June.
MARVEL Future Fight saw its highest weekly revenue at about $1.9K at the end of May. Downloads were relatively low, peaking at 59 in early May and ending at 51 in late June. Active users ranged from 725 in late March to 692 by the end of June, showing minor fluctuations.
Pirates of the Caribbean: ToW had a peak revenue of roughly $846 in late May. Downloads were low, starting at 98 in late March and fluctuating throughout the quarter, ending at 64 in late June. Active users dropped from 163 in late March to 129 by the end of June.
For more detailed insights and comprehensive data, visit Sensor Tower.